February 1996

Optimization for Real-Time Graphics Applications

Sharon Rose Clay
Silicon Graphics Computer Systems


Table Of Contents

for single files-per-section


  1. Introduction
  2. Background
  3. Multi-Processing for High-Performance Graphics
  4. Performance Issues in Graphics Pipelines
  5. Optimizing Performance of a Graphics Pipeline
  6. Tuning the Application
  7. Database Tuning
  8. Real-Time On a Workstation
  9. Tuning Tools
  10. Conclusion
  11. Acknowledgments
  12. References